Use OpenCV in Xcode 4 for a Mac OS X Application
First of all you have to install OpenCV in Mac OS X. Then in Xcode create a new Mac OS X Application project of type “Command Line Tool”.Set a “Product Name” and choose “Foundation” for “Type”...
View ArticleUse OpenCV in Xcode 4 for an Object Oriented Mac OS X Application
First of all you have to install OpenCV in Mac OS X. Then in Xcode create a new Mac OS X Application project of type “Command Line Tool”.Set a “Product Name” and choose “Foundation” for “Type”...
View ArticleBuilding a Unity 3 Application with Native Plugin for iOS
Create a Unity project. Go to “File->Build Settings”, select the iOS platform and then “Player Settings…”. In “Other Settings” on “Identification” configure the “Bundle Identifier” for example with...
View ArticleUsing the Xcode Simulator with a Unity 3 Native iOS Plug-In
As you saw in “Building a Unity 3 Application with Native Plugin for iOS” we can create a plug in for native code in iOS with Unity 3. The problem is that by default you can’t test it on the Simulator...
View ArticleCan’t configure with cmake in Mac OS X 10.8 and Xcode 4.4
I just did a clean install of Mac OS X 10.8 Mountain Lion and Xcode 4.4 so when I was ready to compile (again…) OpenCV 2.4.2 I got this error executing “cmake ..”:$ cmake .. CMake Error: CMake was...
View ArticleFix “macports checking for Tcl configuration… configure: error: Can’t find...
I’ve just upgraded my Mac OS X to Mavericks 10.9. When I tried to update Macports I got an error and when I used the verbose mode of selfupdate (sudo port -v selfupdate) it came out this:macports...
View ArticleFix “OSX10.9.xctoolchain/usr/bin/cc: No such file or directory”
You may get this error while compiling something on the command line with Mac OS X:/Applications/Xcode.app/Contents/Developer/Toolchains/OSX10.9.xctoolchain/usr/bin/cc: No such file or directoryFirst...
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