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Use OpenCV in Xcode 4 for a Mac OS X Application

First of all you have to install OpenCV in Mac OS X. Then in Xcode create a new Mac OS X Application project of type “Command Line Tool”.Set a “Product Name” and choose “Foundation” for “Type”...

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Use OpenCV in Xcode 4 for an Object Oriented Mac OS X Application

First of all you have to install OpenCV in Mac OS X. Then in Xcode create a new Mac OS X Application project of type “Command Line Tool”.Set a “Product Name” and choose “Foundation” for “Type”...

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Building a Unity 3 Application with Native Plugin for iOS

Create a Unity project. Go to “File->Build Settings”, select the iOS platform and then “Player Settings…”. In “Other Settings” on “Identification” configure the “Bundle Identifier” for example with...

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Using the Xcode Simulator with a Unity 3 Native iOS Plug-In

As you saw in “Building a Unity 3 Application with Native Plugin for iOS” we can create a plug in for native code in iOS with Unity 3. The problem is that by default you can’t test it on the Simulator...

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Can’t configure with cmake in Mac OS X 10.8 and Xcode 4.4

I just did a clean install of Mac OS X 10.8 Mountain Lion and Xcode 4.4 so when I was ready to compile (again…) OpenCV 2.4.2 I got this error executing “cmake ..”:$ cmake .. CMake Error: CMake was...

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Fix “macports checking for Tcl configuration… configure: error: Can’t find...

I’ve just upgraded my Mac OS X to Mavericks 10.9. When I tried to update Macports I got an error and when I used the verbose mode of selfupdate (sudo port -v selfupdate) it came out this:macports...

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Fix “OSX10.9.xctoolchain/usr/bin/cc: No such file or directory”

You may get this error while compiling something on the command line with Mac OS X:/Applications/Xcode.app/Contents/Developer/Toolchains/OSX10.9.xctoolchain/usr/bin/cc: No such file or directoryFirst...

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